All Metaplay SDK components share the same core ideology and vision of what makes online game development great.
Native workflows and hand-tuned client networking code.
Metaplay SDK includes tooling and example code for efficient online game development workflows inside Unity. We've also expanded or straight up replaced many of the standard Unity networking components for better real-life reliability and performance.
Highly performant and safe C# with shared client game logic.
Authoritative and stateful game server that is the product of over ten years of evolution from our previous companies. Optimised for top-grossing performance needs and game logic iteration speed. Natively distributed architecture makes developing and testing new social features a breeze.
Battle-tested and scalable to hundreds of millions of players.
The Metaplay SDK's infrastructure is completely defined as data, batteries included, making it very flexible and easy to tune for optimal costs or performance. You can deploy as many instances as your team needs and scale the production stack with confidence.
Easy and secure access to the game for your internal and external teams.
Metaplay SDK ships with a built-in website for accessing and working with your live games. It's your one-stop-shop for managing the game, solving customer support requests, and more. Like the rest of the Metaplay SDK, the dashboard is meant to be customized and extended to your games particular needs.
Metaplay ships as source code and is meant to be extended to your use cases.