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The backend for building live games - ready for the AI era

Maximize your game's LTV with the backend for scaling games & LiveOps.

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One vertically-integrated platform for making live service games. Made for teams shipping alongside AI, Metaplay sets the standard for building, operating and scaling live games.

Server-authoritative C#

Cheat-resistant and consistent by default. No client-side trust.

Ships as full source code

Your code. Customize it, extend it, take it with you.

Modern LiveOps, built in

A/B testing, OTA configs, segments, offers. One dashboard.

Battle-tested at scale

Production-proven by Supercell, Metacore, Trailmix and Lessmore.

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Built for game teams and their agents

Integrated AI across your stack — your dev agent, your AI tools, your chatbots, and the primitives to build your own automations.

Prompt features
The Metaplay Agent implementing a daily login reward feature in C#
Review code
The Metaplay Agent reviewing a daily login reward pull request on GitHub and flagging a determinism violation
Build agents
A custom Slack triage agent built on Metaplay Agent auto-diagnosing a production incident across 23 player reports
Operate remotely
The Claude app querying live production DAU from a Metaplay game via the Portal MCP

I shipped a complete liveops feature solo in one week. The same scope this time last year would have taken two teams of five engineers six weeks each.

Pavlo Cherevko Lead Unity Engineer, Appodeal

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Launch as a live service from day one

Design for growth, retention and social play from day one. One integrated, fully-customizable backend for progression, events, economy and LiveOps.

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Migrate games without the complex rewrite

Move from PlayFab, Firebase, Nakama or a custom backend — incrementally, in parallel with your existing stack.

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Juho Lyytikäinen

Juho Lyytikäinen

Tech Lead at Metacore

Metaplay has enabled us to scale with very minimal backend work, and our collaboration works well. Whenever we have a question or need to dive under-the-hood, the Metaplay team is always quick to help out.

Metacore
Andre Parodi

Andre Parodi

CTO at Antihero

There's a ton of features in there that you can really tell were built by someone who has operated a live game and knows these are the problems you face. Every time I discover something new, I can tell that whoever wrote this had real experience and put a lot of love into it.

Ksusha Zito

Ksusha Zito

CTO of Superbloom

Metaplay is instrumental in enabling us to build a game with robust backend features and infrastructure without a single backend engineer. Its comprehensive LiveOps tools allow us to fine-tune and optimize our game in real-time - crucial for the success of any mobile game.

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Clear, transparent pricing

Start fast with Metaplay managed services. At scale, transition to self-hosting for full control of your data and infra.

See full pricing
Metaplay Free

Build with Metaplay and run your game locally

  • IncludedAll Metaplay SDK features
  • IncludedMetaplay Local Server
  • IncludedDeploy and test locally
  • IncludedSeamless upgrade to Pro
Recommended
Metaplay Pro

Deploy to the cloud and publish to players

  • IncludedAll Metaplay SDK features
  • IncludedDeploy to Metaplay Cloud
  • IncludedCollaborate with your team
  • IncludedCloud environments to suit your dev stage
  • IncludedInfrastructure costs included
  • IncludedMigration help to transition to Private Cloud
Metaplay Enterprise

For self-hosting live games at massive scale

  • IncludedProvision unlimited environments
  • IncludedFully customizable infrastructure
  • IncludedDiscounted DAU licence fee
  • IncludedExpanded premium support
  • IncludedYour own private cloud
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