Metaplay Unity SDK
C# Game Server
Metaplay Unity SDK
Code great games faster than ever with the Metaplay SDK Unity package. Write shared client-game server code, develop and test offline, debug remotely, and more.
Watch the short 1m25s video to learn more.
Metaplay Game Server
Tailor your backend to your growing game and players' needs with Metaplay's fully extensible and programmable C# server. Server-authoritative by design and cheat-proof by default, you'll never fear for your game's security as you scale. Oh, and it's packed with pre-made features all the top titles need today.
Watch the short 1m51s for more.
Metaplay LiveOps Dashboard
Unlock your own live game growth engine with Metaplay's LiveOps Dashboard. Get everything you need for driving engagement, retention, and monetization, like A/B testing tools, event scheduling, offer management, and advanced game config workflows. Built to be used by anyone on your team, developers, designers, product managers and player support staff love using Metaplay's LiveOps Dashboard.
Watch this short 1m43s video for more.
Metaplay Cloud Infrastructure
Build games that grow without having to worry about maintaining the infrastructure that supports them. Metaplay's self-scaling and self-healing cloud infrastructure is battle-tested on some of today's top titles, and is designed for efficiency at massive scale.
Watch the short 1m29s video for more.
Tools and frameworks you'll actually enjoy using.
A fully programmable backend that scales with your game.
A better way to keep your game content-rich and boost monetisation.
Everything you need to deliver the best player support.
SDK license + service contract
€5000 fixed monthly service contract plus 2€ per 1000 DAU.
Tailored to you
Get in touch to discuss a custom enterprise solution that's built for your needs.
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Metaplay is the only backend that's purpose-built to handle every stage of production of a top-tier mobile game, from your first line of code right through to liveops and player support.
In practice, that means Metaplay comes with everything you need not only to get started making your game, but also to ensure you can scale it reliably, and serve your players better than any other game can once you make it big.
When you start developing your game, Metaplay's built-in workflows and tooling help you work better and faster, while features common to top-grossing games are built-in if you need them, saving you more precious development time.
Once your game is shipped, you can rely on Metaplay's robust and battle-tested cloud infrastructure to support you as you scale. And when you get to the top, Metaplay has the tools you'll need to quickly and effectively operate your game and serve millions of players per day, like data management pipelines, over-the-air update capabilities, and much more.
The best part? Because Metaplay is fully customisable and extensible, it's easy to add new features and modify existing ones whenever you need to.
And importantly, because Metaplay ships as source code deployed into your own cloud, you'll always be in full control over your game and your data. That means you'll never have to worry about your game not running should anything ever happen to us.
Ultimately, making games with Metaplay is the only way to guarantee the exact same security, flexibility and control as a custom top-tier in-house backend, without having to make or manage it yourself.
The power of the Metaplay SDK lies in its adaptability, flexibility, and extensibility. Metaplay is the ideal solution for making any kind of game, as long as you've got aspirations to take it to the top.
You can use Metaplay to make anything ranging from single-player games with server-side persisted state and cheat-proof game logic, to games with deep meta or social features like guilds and live events. Metaplay's server-authoritative backend also makes it an ideal solution for real-time games like builders with RTS battles, card games, and arena brawlers.
Whether you're making a merge game, a match-3 game, another type of puzzle game, a build-and-battle game, or anything in between, Metaplay has everything you need to build something incredible.
If you haven't heard of us yet, it's for good reason. Since our inception in 2018 we’ve mostly been operating in the shadows here in Helsinki, working with a few hand-picked game studios to build a game-making platform that they can't live without. The end result is something that we (and they) can confidently say is better than anything else out there.
Our goal has always been to take Metaplay global and help developers far and wide achieve their creative vision, and now, the time has come to make that happen.
We couldn't be more excited to introduce Metaplay to the world, and we can't wait for you to experience the incredible things that you can do with it.
We understand that many game developers are hesitant to use a third-party backend. That’s why we’ve done everything we can to remove vendor risk, and ensure you feel comfortable making and running games with Metaplay not just now, but in the future too.
Crucially, Metaplay ships as source code deployed into your own cloud. That means that you’ll always be in full control of your game and your data, and should anything ever happen to Metaplay, your game will keep on running.
So, while it might be risky to run your game off other third-party backends, you can rest assured that that's not the case with Metaplay. Making games with Metaplay is just as reliable as using an in-house backend, but with all the added benefits of having pre-made features, tools, structures and workflows that help you ship better, faster.
Metaplay consists of:
A Unity client library packed with features to make game programming smoother, like shared client-server logic, workflow tooling, client prediction, offline development, and more.
A robust and scalable backend that's designed especially for the demands of top-tier mobile games.
A devops environment with configurations and tooling to provision and manage cloud deployments. And you don't even need to look under the hood (unless you want to, of course).
A first-of-its-kind liveops dashboard for managing multiple areas of your game in one place, such as configuration and player support. Use it to segment your players and run A/B tests, define economies and ship over-the-air updates, and much, much more.
Additionally, the Metaplay SDK ships with ready-made solutions ranging from localization to matchmaking, leagues and leaderboards, content delivery and guilds, and everything in between.