Great games are made of two main elements: an engaging core gameplay, and everything else around it (the metagame). Unfortunately, building that metagame can be just as complex and time-consuming as the core gameplay... and that's where the end-game social feature creep starts!
We've built the platform for you, so you can focus on what really matters: making a great game.
Metaplay SDK consist of the following components:
Shared code, client prediction, workflow tooling and offline development.
Efficient & scalable backend for executing distributed C# game logic in the cloud.
All the configurations and tooling to provision and manage your cloud deployments like a pro.
Metaplay is designed for top-grossing mobile F2P development, meaning that the underlying architecture choices and programming patterns are fundamentally scalable to tens of millions of players.
Roll your own game mechanics that can rely on low-latency & cheat-proof communication.
Examples: builder games with RTS battles, card games, arena brawlers, etc.
Imagine new ways for players to interact with each other, guilds, events, or completely new mechanics.
Examples: guilds, async multiplayers, live events, etc.
With full ownership of the game world you can securely extend the game. All the things simple cloud saves just can’t do.
Examples: in-game purchases, loot tables, season progression, etc.
All the support your team needs to develop fast and ship with confidence.
Robust workflows and tools to handle the difficult parts of online game development.
Tools and patterns to avoid the dreaded “Oops, didn’t see that once coming! I need 5 more weeks… again”.
We’ve put in the time to automate DevOps workflows so you don’t have to.
Fully programmable and customisable under the hood.
We work in exclusive partnerships with top-tier game developers. One size doesn’t fit all!