Explore the inner workings of today's top-tier mobile games with in-depth case studies, expert comparisons, insightful interviews, teardown analyses, thought-provoking opinion pieces, and more.

Building Free-to-Play Mobile Games for Scale: Part Three - Foundations for operating a growing live game

The second Pillar of Scaling: Operating a growing live game Before we dive..

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Building Free-to-Play Mobile Games for Scale: Part Two - How to handle the increasing number of players playing your game

Planning for global scale from the outset of your game project - A recap..

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Building Free-to-Play Mobile Games for Scale: Part One - An Introduction

Making mobile games today: A scaling problem It’s no secret: Making..

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Introducing Metaplay Managed Services

We’ve been working hard behind the scenes to make it easier for studios to..

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Metaplay's Commitment to Carbon Neutrality

Protecting our planet with the Pelimetsä project In collaboration with the..

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Best Practices For Reducing Infrastructure Costs at Scale

How do cloud costs change at scale? Keeping in mind our discussion on the..

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Stateful v. Stateless Design: Key Considerations for Game Developers

The Power of Stateful Design Our stateful design philosophy introduces the..

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Metaplay’s Manifesto: Four Design Principles Guiding Metaplay's Scalable Game Backend Technology

In previous articles, we broke down the differences between IaaS, PaaS,..

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Comparing Costs: IaaS vs. PaaS vs. SaaS for Mobile Game Servers

In our previous article, we introduced the basic concepts of..

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