Explore the inner workings of today's top-tier games with in-depth case studies, expert comparisons, insightful interviews, teardown analyses, thought-provoking opinion pieces, and more.

Comparing Costs: IaaS vs. PaaS vs. SaaS for Mobile Game Servers

In our previous article, we introduced the basic concepts of..

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Leagues - The leaderboard system

Today’s top-grossing games are driven by social features, particularly..

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An Introduction to IaaS vs. PaaS vs. SaaS for Mobile Game Servers

To understand the server and infrastructure costs for mobile games today..

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Mastering Player Research and UX Optimisation: Q&A with Sebastian Long

Metaplay: Player testing and UX optimisation are crucial, yet often..

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Your Comprehensive Guide To Mobile Game Server Costs

When talking with our customers, we’re often faced with the seemingly..

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What are Server-Authoritative Realtime Games?

Editor's note: This article was originally published on Mighty Bear Games'..

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Is the Hype Dead for NFTs?

Nowadays, if you start talking about NFTs, you’ll get a lot of backlash...

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How to Choose the Right Backend for Your Mobile Game

Every game studio faces the same dilemma: should you buy your backend..

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From Integration to LiveOps: Nitro Games' Journey with Metaplay for Autogun Heroes

Nitro Games is a Finnish mobile game developer and publisher that prides..

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