Riot Ball

 

About Riot Ball

A fast-paced, team-based PvP battler is in development, offering dynamic, high-energy competition where strategy and reflexes collide. Designed for intense team-versus-team clashes, Riot Ball promises thrilling gameplay built on coordination and skill. With its launch set for Q3 2025, anticipation grows for this exciting blend of action and tactical depth.

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Metaplay x Riot Ball features

01 Custom real-time multiplayer

Separate integration of Metaplay's competitive meta progression features and Photon's Quantum multiplayer simulation.

02 In-game party and lobby

Custom implementation of social grouping and matchmaking on Metaplay's real-time game server and multiplayer APIs.

03 Cross-platform gameplay

Seamless player experience of switching between (and playing against) multiple platforms.

04 Metaplay Cloud

No need to think about server hosting or management with Metaplay's Managed Services.

05 In-game analytics

Hooks up to custom analytics stack supported by Metaplay's Business Metrics tracking.

06 Cheat-proof game logic

A secure in-game economy with no cheats or exploits, driven by Metaplay's programming model.

07 Customer support in-built

Everything anyone on the team needs to effectively handle any kind of player query.

01 OTA localizations

Tools and workflows to push out localization updates outside of builds or game config update cycles.

09 Battle-tested infrastructure

Proven tech for scaling to a massive player-base with no infra work needed.

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Future Run Logo

 

About Future Run

Future Run, a pioneering Finnish games company, is on an ambitious mission to redefine competitive gaming. Breaking free from industry stagnation and platform boundaries, Future Run is dedicated to reimagining gaming experiences by drawing inspiration from the legendary games that once shaped the future. 

Backed by the Finnish gaming powerhouse, Supercell, Future Run's core team of five industry veterans is focusing on real-time competitive games, weaving together solid core gameplay and strategic management aspects.

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Merge Mansion by Metacore

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// Autogun_Heroes

Autogun Heroes by Nitro Games

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// Drive_Ahead

Drive Ahead by Dodreams

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// Drive_Ahead

Drive Ahead by Dodreams

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// Merge_Mansion

Merge Mansion by Metacore

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// Friends&Dragons

Friends and Dragons by Playsome

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// Friends&Dragons

Friends and Dragons by Playsome

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// Merge_Mansion

Merge Mansion by Metacore

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// Autogun_Heroes

Autogun Heroes by Nitro Games

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// Drive_Ahead

Drive Ahead by Dodreams

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// Drive_Ahead

Drive Ahead by Dodreams

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// Merge_Mansion

Merge Mansion by Metacore

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// Friends&Dragons

Friends and Dragons by Playsome

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// Friends&Dragons

Friends and Dragons by Playsome

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More about Metaplay

More than just a fully-customizable and extensible C# backend, Metaplay is a complete game-making toolkit that comprises of:

unity_sdk

Unity SDK

  • Unity Client Library
  • Advanced game development workflows
  • Offline development
  • Model inspector
  • Remote debugger
  • Client prediction
  • Connection manager
  • Highly-performant
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game_server

Game Server

  • Fully programmable C# server
  • Extensible by design
  • Server-authoritative
  • Cheat-proof by default
  • Shared client-server logic
  • Low latency
  • Game config pipelines
  • Ready-made features included
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LiveOps Dashboard

  • Complete game control centre
  • Advanced A/B testing tools
  • In-game events management
  • Player segmentation
  • Tailored offers and bundles
  • Player support tooling
  • Fully extensible and customizable
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Metaplay_cloud

Metaplay Cloud

  • Metaplay-managed service
  • Optimized for scalability
  • Monitoring, logging and backups included
  • Built on Terraform and Kubernetes
  • Low-latency architecture
  • Battle-tested to millions of DAU
  • Path to self-hosting
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See how Metaplay can work for you

Complete the form to get a tailored demo from a Metaplay expert.