MEET ORCA - BUILT WITH METAPLAY
See exactly how Metaplay powers real live-service games with the complete, production-grade source of Orca—a merge-2, story-driven Unity game built with Metaplay SDK, now open source under Apache-2.0.
We’ve opened up the full Orca project so you can see how Metaplay works in a real production game. Play it, read the code, and build on it yourself.
Play the Orca Demo in your browser to experience how Metaplay keeps gameplay smooth, synced, and server authoritative.
Browse the complete Unity project and backend source on GitHub. Check out the player models, configs, and triggers that power Orca.
Clone the repo, run the server locally, and start experimenting. Fork it, tweak the configs, and deploy your own version to Metaplay Cloud.
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Every part of Orca runs on real Metaplay systems. From data-driven design tools to the deterministic backend and LiveOps dashboard, it is a working example of how studios can build fast, safe, and scalable live-service games.
The full source reveals how those systems connect in practice so developers can see, run, and build on a real production setup.
All gameplay data lives in designer-friendly configs that compile into shared code. Balance the economy, tweak features, or localize content without touching the source.
Editable Google Sheets compile directly into shared game code
Fully customizable, as simple or as complex as you want
Tutorial and story logic built entirely from trigger-based configs
Metaplay’s shared code keeps the client and server perfectly in sync, giving players instant feedback while staying cheat-proof.
One set of Models and Actions shared between client and server
Client-side prediction for instant feedback
Server authority for a secure, hacker-proof economy
A ready-to-use control center for player data, events, and testing that you can extend to match your game’s needs.
Rich visualization of player states and in-game economy
Manage your game over-the-air without the need for client updates
Extend with custom views and admin tools using Metaplay’s dashboard framework
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Metaplay is built for collaboration across teams. Orca shows how programmers, designers, and producers can all work on the same platform, sharing the same data, tools, and goals, without blocking each other or waiting on new builds.
Write clean, deterministic game logic once and run it safely on both client and server. The foundation stays solid while the rest of the team builds freely on top.
Shape progression, pacing, and story directly through editable Game Configs. Update data in real time without touching code or waiting for a merge.
Manage events, offers, and tuning through the LiveOps Dashboard. Launch updates instantly and collaborate with the rest of the team using the same shared systems.
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Experience Orca in action right in your browser — explore the story, merge, and see the backend working behind every tap.
Open the full Unity and backend project on GitHub. Study how the systems connect, copy what you like, and build from there.
Sign up to the Metaplay Portal and fork the repo, run it locally, and push to Metaplay Cloud to make it your own.