Explore the inner workings of today's top-tier games with in-depth case studies, expert comparisons, insightful interviews, teardown analyses, thought-provoking opinion pieces, and more.

liveops (2)

Building Free-to-Play Mobile Games for Scale: Part Two - How to handle the increasing number of players playing your game

Planning for global scale from the outset of your game project - A recap..

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Building Free-to-Play Mobile Games for Scale: Part One - An Introduction

Making mobile games today: A scaling problem It’s no secret: Making..

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Leagues - The leaderboard system

Today’s top-grossing games are driven by social features, particularly..

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Automating QA: The Key to Supercharging Mobile Game LiveOps

Many of today’s top grossing mobile games run on LiveOps - and the most..

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